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Mixed Reality Experiences: the mixed reality experiences that impact

Mixed reality enters workshops, museums, showrooms, and industrial training. This guide lists concrete experiences : to play, create, or work differently.

For the curious → For organizations →

For the curious

What is a mixed reality experience?

An operator places their hands on a machine they have never seen. A visitor observes a model from the 17th century with overlaid animations. These situations share a characteristic: digital content overlays the physical environment, without erasing it.

Virtual Reality — VR

Total immersion

The user enters an entirely digital world. The real environment disappears. Simulation without physical constraints.

Augmented Reality — AR

2D overlay

Digital elements are displayed overlaid on the real world. No deep spatial anchoring — no physical interaction between the two layers.

Mixed Reality — MR

Spatial anchoring

Digital objects anchor in real space. They react to surfaces, distances, and movements. A wall remains a wall — but can become an active obstacle or an information panel.

Mixed reality does not supplant the real environment. It adds a layer of useful information — anchored, contextual, interactive.

Selection

The best mixed reality experiences to try

SkyRunner — mixed reality Quest 3

SkyRunner: Drone Hero

Your living room becomes a mixed reality drone field. Missions, battles, racing — enemies emerge from your real furniture.

General public · Quest 3 / 3S
Ocean Rift — XR aquarium Quest 3

Ocean Rift

An XR aquarium in your physical space. Whales, sharks, and rays at life size. Used in libraries and museums.

Families · Museums · Quest
Guardian of Realms — MR combat Quest 3

Guardian of Realms

Real-time MR combat: creatures pass through your physical walls. Scene mapping of the Quest 3 serves as the foundation for gameplay. Free.

Players · Quest 3 / 3S · Free
Figmin XR — spatial sandbox Quest 3

Figmin XR

Spatial sandbox: compose, animate, and share scenes in mixed reality. Used in education and creative design.

Creatives · Educators · Quest
Vermillion

Vermillion

Oil painting in VR with physical simulation of mixing. The painting gesture is faithfully reproduced in an immersive space.

Artists · Design schools
Ghostbusters Rise of the Ghost Lord — multiplayer MR

Ghostbusters: Rise of the Ghost Lord

Cooperative multiplayer experience: ghosts occupy your real space. Scene mapping makes characters pass through your walls.

Players · Event · Quest
Puzzling Places — MR puzzle Quest 3

Puzzling Places

3D puzzle in mixed reality. Models of real monuments fragment and float in your room. Gentle MR onboarding, ideal for beginners.

General public · Cultural mediation
Demeo Battles — MR strategy Quest 3

Demeo Battles

Cooperative strategy game: the board sits on a real surface. Players move from their physical positions in the room.

Players · Shared experience

Panorama

What types of MR experiences exist?

01

Gaming & divertissement

Mixed reality transforms the user's room into a playground. Enemies emerge from furniture. The table becomes a board. SkyRunner, Guardian of Realms, Ghostbusters, and Demeo Battles represent this genre.

02

Creativity & art

Tools like Figmin XR and Vermillion allow you to compose, paint, and sculpt in a space that blends physical and digital. These applications find their place in visual arts education and product design.

03

Productivité & spatial computing

Mixed reality positions information panels and dashboards in the workspace. The concept of spatial computing — popularized by the Apple Vision Pro — is based on this principle: each piece of data is attached to a specific physical context.

04

Professional uses

Organizations use mixed reality to train operators on rare equipment, guide a hands-free quality inspection, or project a full-size product in a showroom. These use cases address constraints of time, cost, or safety.

The same interface. A different register.

Consumer experiences rely on the same technical architectures as the tools deployed in industrial production. The difference is not in the technology. It is in the use.

For organizations

Why organizations are interested in mixed reality

An Airbus operator learning a complex wiring gesture. A retail manager presenting a product without a physical prototype. A technician receiving annotations from an expert 800 kilometers away. Mixed reality anchors information where the operator needs it.

Retail

Commerce & marques

Zara, IKEA, and LEGO use AR and MR experiences to visualize products in the real space before purchase. IKEA Place reduces returns by 17 % on tested references. Demonstration without a physical prototype is becoming a standard.

Industry

Operator training

Myxed supports Air France, Valeo, and KNDS on immersive training programs. Documented results: reduction of the time to competence by 40 to 60 %, decrease in errors on low-frequency actions.

Culture

Musées & patrimoine

The Plans-Reliefs Museum at Les Invalides uses HoloLens headsets to overlay historical animations on models of fortified cities. The visitor reads the story on the object itself, without leaving the physical room.

B2B Showroom

Product presentation

Audi presents vehicles in full configuration — colors, options, dimensions — without storing a physical demonstration fleet. The presentation cost drops. The decision quality rises.

Event

Field engagement

MR experiences become engagement devices at trade shows. A 4-minute demonstration on Quest 3 captures attention better than a screen or a PDF. The memory is sensory.

9.27 billion USD

Global MR market — 2025

Current size of the mixed reality market

142 billion USD

Projection 2034

Fortune Business Insights — annual growth ~35 %

Source : Fortune Business Insights, Mixed Reality Market Size & Share, 2025–2034.

Selection criteria

How to choose the right mixed reality experience?

01

The target use

Game: precise passthrough and low latency. Training: stability of spatial anchors and compatibility with production environments. These two profiles do not have the same optimal hardware.

02

Available hardware

Meta Quest 3 and Quest 3S: consumer reference in 2026, color passthrough, depth sensor. For industrial or medical uses, the HoloLens 2 and Varjo XR-4 headsets remain the professional references.

03

The physical space

SkyRunner or Demeo Battles require 2 to 4 m² of free space. Industrial annotation applications work in restricted spaces, on a machine or a workbench.

04

The objective

Discovery — short experience, low onboarding, Quest 3. Operator training — custom application, assessment scenarios, traceability. Ongoing production — integration into existing systems: CMMS, ERP, quality protocols.

Myxed — Industrial mixed reality studio

Are you considering a mixed reality project?

Myxed designs custom mixed reality experiences for industry and organizations. No catalog, no generic demonstration. The studio frames the use case, prototypes the device, and deploys it in field environments.


Let's discuss your use case See our achievements

Frequently asked questions

FAQ

The most cited experiences on Meta Quest 3 in 2026 are SkyRunner, Guardian of Realms, Demeo Battles, and Ghostbusters for gaming. Figmin XR and Vermillion dominate the creative space. For professional uses, the training and guided inspection applications developed custom — like those designed by Myxed — are the most documented use cases in measurable results.

Virtual reality immerses you in a completely digital world — the real environment disappears. Mixed reality retains the real environment and integrates digital objects anchored in space. The choice depends on the use case: risk-free terrain simulation for VR, hands-free contextual assistance for MR.

The Meta Quest 3 and Quest 3S offer the best value for money for mixed reality experiences for the general public in 2026 — depth sensor, color passthrough, precise scene mapping. For professional uses, the HoloLens 2 and Varjo XR-4 headsets offer superior accuracy and robustness.

Gaming represents the public showcase, but constitutes a minority of use cases in volume of hours logged. Industrial training, quality inspection, remote assistance, spatial data visualization, and design review represent the bulk of professional uses. Studios like Myxed develop these custom applications, outside of any catalog.

Mixed reality is used to convey information in the right place — on the object, on the machine, in the space where the decision is made. Retail: visualize a product before purchase and reduce returns. Industry: train an operator on a rare gesture without an expert trainer at every session. Culture: enrich a physical collection without replacing it.

The Plans-Reliefs Museum at Les Invalides uses HoloLens headsets to overlay historical animations on models of fortified cities. The visitor sees the assault of a fortification from the 17th century unfold on the physical model. This type of device requires spatial anchoring to the centimeter. It does not replace the model — it activates it.